This digital clock forms four digits using blue-dyed water in small bottles instead of LEDs. Each digit has a 3-by-5 grid of fifteen bottles, for sixty in total. An initial design with a shared pump and valves suffered from leaks and air in the lines. The final mechanism uses a tiny pump for each bottle, then tips the bottles to empty them when the display needs refreshing.
An ordinary clock changes pixels electronically. This one fills sixty bottles and physically tips them out to update the time. Time really does flow.
Brux built a working miniature bowling alley inspired by Wii Sports. Three lanes reset their own pins and return the balls. The lanes can also feature walls, ramps and a loop-the-loop. Gears and linkages power the mechanism, with many parts 3D-printed.
Turning video-game bowling into a physical game means building the pin-resetting machinery too. And adding a loop-the-loop.
Matthew Lim made objects from flat materials using kirigami cuts and folds, including a phone grip and a table. The table uses plywood and 3D-printed hinges to lock into different shapes.
Instead of assembling a table, you almost unfold it.
An exhibit at NT Tokyo 2026 featured a 'half-human pen plotter,' a drawing machine that deliberately leaves part of the work to a person.
The small XY stage moves the paper while a human presses a pen down and lifts it up. The drawing itself is difficult to see while working, but the user can feel the paper moving through the pen and hear the mechanism.
The creator is Naan. See the 'Naanさん「半人力ペンプロッタ」' section of the linked firsthand event report.
A machine meant to automate drawing still needs a human assigned to raise and lower the pen. The person has effectively become a printer component.
An ordinary clock changes pixels electronically. This one fills sixty bottles and physically tips them out to update the time. Time really does flow.